01652nam a2200421 i 4500001001200000003000800012007001500020008004100035006001900076035002200095040003100117020002500148020001800173050002100191100004700212245011700259250002300376264003300399300004000432336002600472337002600498338003600524347002100560347000800581504004100589588008100630650002700711650003800738650004400776791003600820793003800856776015600894856011501050910002901165942001101194942000801205999001701213DIGINDE0172NyNyDIGcr |||||||||||230714s2023 sp ob 000 0 spa dm o d  a(OCoLC)1393997087 aDGITAbengerdaepncDGITA a9788497296755qeBook z978849729425614aGV1202.S47 ebook1 aConde Cortabitarte, Igor,eauthor.921610410aQué son los exergames y cómo utilizarlos :bun recurso para educación física /cIgor Conde Cortabitarte. aPrimera edición. 1a[Barcelona] :bINDE,c[2023] a1 online resource :billustrations. atextbtxt2rdacontent acomputerbc2rdamedia aonline resourcebcr2rdacarrier atext file2rdaft bPDF aIncludes bibliographical references.0 aOnline resource; title from PDF title page (Digitalia, viewed July 14, 2023) 0aSerious games.9203534 0aVideo games in education.9101080 0aPhysical education and training.9820642 aDigitalia (Firm),edistributor.0 gDigitalia eBook Collection:aInde08iPrint version:aConde Cortabitarte, Igor.tQué son los exergames y cómo utilizarlos.bPrimera edición.d[Barcelona] : INDE, [2023]z9788497294256403Digitalia Hispánicauhttps://login.zproxy.cun.edu.co/login?url=https://www.digitaliapublishing.com/a/127674/ aPremium collection: 2023 cE-BOOK 2ddc c98880d98880