| 000 | 01968nam a2200493Ii 4500 | ||
|---|---|---|---|
| 001 | DIGEDIUOC892 | ||
| 003 | NyNyDIG | ||
| 008 | 200206s2017 sp ob 000 0 spa d | ||
| 006 | m o d | ||
| 007 | cr ||||||||||| | ||
| 035 | _a(OCoLC)1140360527 | ||
| 040 |
_aDGITA _beng _erda _epn _cDGITA |
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| 020 |
_a9788491166450 _q(eBook ; _qpdf) |
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| 020 |
_a8491166459 _q(eBook ; _qpdf) |
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| 020 |
_a9788491166467 _q(eBook ; _qePub) |
||
| 020 |
_a8491166467 _q(eBook ; _qePub) |
||
| 020 | _z9788491166443 | ||
| 020 | _z8491166475 | ||
| 050 | 1 | 4 | _aGV1469.34.V56 ebook |
| 100 | 1 |
_aAlves, Lynn, _eauthor. _9131423 |
|
| 245 | 1 | 0 |
_aGame Over : _bjuegos electrónicos y violencia / _cLynn Rosalina Gama Alves ; prólogo de Ruth S. Contreras Espinosa. |
| 250 | _aPrimera edición digital. | ||
| 264 | 1 |
_aBarcelona : _bEditorial UOC, _c2017. |
|
| 300 | _a1 online resource. | ||
| 336 |
_atext _btxt _2rdacontent |
||
| 337 |
_acomputer _bc _2rdamedia |
||
| 338 |
_aonline resource _bcr _2rdacarrier |
||
| 347 |
_atext file _2rdaft |
||
| 347 | _bPDF | ||
| 490 | 1 |
_aAtlántica de comunicación ; _v22 |
|
| 504 | _aIncludes bibliographical references. | ||
| 588 | 0 | _aOnline resource; title from PDF title page (Digitalia, viewed February 6, 2020) | |
| 650 | 0 |
_aVideo games _xSocial aspects. _993683 |
|
| 650 | 0 |
_aViolence in video games. _9131424 |
|
| 655 | 0 | _aElectronic books. | |
| 700 | 1 |
_aContreras, Ruth S. _q(Ruth Sofhía), _econtributor agent of text. _9131425 |
|
| 791 | 2 |
_aDigitalia (Firm), _edistributor. |
|
| 793 | 0 |
_gDigitalia eBook Collection: _aUniversitat Oberta de Catalunya. |
|
| 776 | 0 | 8 |
_iPrint version: _aAlves, Lynn. _tGame Over. _dBarcelona : Editorial UOC, 2017 _z9788491166443 _w(OCoLC)971545918 |
| 830 | 0 |
_aAtlántica de comunicación ; _v22. _9112468 |
|
| 856 | 4 | 0 |
_3Digitalia Hispánica _uhttps://login.zproxy.cun.edu.co/login?url=https://www.digitaliapublishing.com/a/47367/ |
| 910 | _aPremium collection: 2020 | ||
| 942 |
_2ddc _cE-BOOK |
||
| 999 |
_c46656 _d46656 |
||