000 03571nam a2200433 i 4500
001 00000393
006 m o d
007 cr cnu---unuuu
008 s2019 xxua fo 001 0 eng d
020 _a9781337671354
020 _a9781337561914
024 7 _c16107
_2Identificador Ebook7-24
035 _a(Co-BoDC)16107
040 _aCO-BoDC
_bspa
_erda
082 0 4 _a004
_bS358
_222
100 1 _aSchneider, G. Michael
_eautor
_9147934
245 1 0 _aInvitation to computer science /
_cG. Michael Schneider, Judith L. Gersting
250 _aEighth edition
264 1 _aBoston, Estados Unidos
_bCengage
_c2019
264 4 _c©2019
300 _a1 recurso en línea (xxvii, 898 páginas):
_bilustraciones
336 _atexto
_btxt
_2rdacontent/spa
337 _acomputador
_bc
_2rdamedia/spa
338 _arecurso en linea
_bcr
_2rdacarrier/spa
347 _atexto
_bPDF
_2rda/spa
500 _aIncluye índice
504 _aIncluye referencias bibliográficas
505 0 _tChapter 1. An introduction to computer science --
_tLevel 1. The algorithmic foundations of computer science --
_tChapter 2. Algorithm discovery and design --
_tChapter 3. The efficiency of algorithms --
_tLevel 2. The hardware world --
_tChapter 4. The building blocks: binary numbers, boolean logic, and gates --
_tChapter 5. Computer systems organization --
_tLevel 3. The virtual machine --
_tChapter 6. An introduction to system software and virtual machines --
_tChapter 7. Computer networks and cloud computing --
_tChapter 8. Information security --
_tLevel 4. The software world --
_tChapter 9. Introduction to high-level language programming --
_tChapter 10. The tower of babel: programming languages --
_tChapter 11. Compilers and language translation --
_tChapter 12. Models of computation --
_tLevel 5. Applications --
_tChapter 13. Simulation and modeling --
_tChapter 14. Ecommerce, databases, and data science --
_tChapter 15. Artificial intelligence --
_tChapter 16. Computer graphics and entertainment: movies, games, and virtual communities --
_tLevel 6. Social issues in computing --
_tChapter 17. Making decisions about computers, information, and society
506 _aAcceso en línea, autorizado para usuarios eBooks 7-24
520 1 _aThis text is intended for a one-semester introductory course in computer science. It presents a broad-based overview of the discipline that assumes no prior background in computer science, programming, or mathematics. It would be appropriate for a college or university service course for students not majoring in computer science, as well as for schools that implement their first course for majors using a breadth-first approach that surveys the fundamental aspects of computer science. It would be highly suitable for a high school computer science course, especially the AP Computer Science Principles course created by the College Board in cooperation with the National Science Foundation and colleges and universities around the United States
588 0 _aVersión impresa
650 1 4 _aCiencias de la computación
_9147230
650 1 4 _aProceso electrónico de datos
_9147935
650 1 4 _aInformática
_914049
700 1 _aGersting, Judith L.
_eautor
_9147936
856 4 0 _uhttps://login.zproxy.cun.edu.co/login?url=https://www.ebooks7-24.com/?il=16107
_zAcceso al texto completo desde eBooks 7-24, dando clic aquí
856 4 2 _uhttps://login.zproxy.cun.edu.co/login?url=https://www.ebooks7-24.com/portadas/?ID=16107p
_zAcceso a la imagen de portada, dando clic aquí
942 _2ddc
_cE-BOOK
999 _c51293
_d51293